# carscene Export Report

## Report Summary

Build Number: | Local.MIT_LancerEvoVITME_01.PGL-HNX056
Branch: | forte_main
Asset: | carscene
Content: | MIT_LancerEvoVITME_01
User: | build.agent
Build Scratch: | \\PGL-HNX056\D$\scratch\p4\forte_main\Forza2\Main\Media\Src\carscene\MIT_LancerEvoVITME_01\ (restricted access)
Report Date: | 2026/04/23 11:41:01
Content Logs Path: | D:\scratch\p4\forte_main\Forza2\Main\Media\Src\carscene\MIT_LancerEvoVITME_01\logs
Errors: | 6
Warnings: | 4
Info: | 9

## Results

### [-]Error

Time | Category | Message
--- | --- | ---
2026/04/23 10:39:51 | Any | Info | Source Image file "cars\MIT_LancerEvoVITME_01\Textures\AO\glassSide_a_AO.zip\glassSide_a_AO_AO.tif" does not exist.
2026/04/23 10:39:51 | Any | Info | D:\p4\forte_main\Forza2\main\Media\Src\Cars\MIT_LancerEvoVITME_01\Textures\AO\Swatches\glassSide_a_AO_AO_MBPATLP.swatch: Texture Compiler parameter validation failed.
2026/04/23 10:39:51 | Any | Info | D:\p4\forte_main\Forza2\main\Media\Src\Cars\MIT_LancerEvoVITME_01\Textures\AO\Swatches\glassR_a_AO_AO_DD9UZGV.swatch: Texture Compiler parameter validation failed.
2026/04/23 10:39:51 | Any | Info | Source Image file "cars\MIT_LancerEvoVITME_01\Textures\AO\glassF_a_AO.zip\glassF_a_AO_AO.tif" does not exist.
2026/04/23 10:39:51 | Any | Info | D:\p4\forte_main\Forza2\main\Media\Src\Cars\MIT_LancerEvoVITME_01\Textures\AO\Swatches\glassF_a_AO_AO_FZWQS2K.swatch: Texture Compiler parameter validation failed.
2026/04/23 10:39:51 | Any | Info | Source Image file "cars\MIT_LancerEvoVITME_01\Textures\AO\glassR_a_AO.zip\glassR_a_AO_AO.tif" does not exist.

### [-]Warning

Time | Category | Message
--- | --- | ---
2026/04/23 10:34:21 | Any | Info | Missing splatter mask (Only allowed for partial builds): 'D:\p4\forte_main\Forza2\main\Media\Src\Cars\MIT_LancerEvoVITME_01\Textures\Damage\splatterMask.tif'
2026/04/23 10:39:06 | Any | Info | The names of some imported commands from the module 'Utilities' include unapproved verbs that might make them
2026/04/23 10:40:12 | Any | Info | CarSceneExporter.exe:Model ("@D:\scratch\p4\forte_main\Forza2\Main\Media\Src\CarScene\mit_lancerevovitme_01\compiled\scene\mit_lancerevovitme_01_skeleton.modelbin") loaded in with 0 meshes. Is this expected?
2026/04/23 10:40:13 | Any | Info | WARNING: Could not find part 4090001 in gamedb.slt assigned to model cars\MIT_LancerEvoVITME_01\scene\Exterior\BumperR\bumperR_a.max. ExcludeInstancesMissingFromDB is set, this model will be excluded in resource: D:\scratch\p4\forte_main\Forza2\Main\Media\Src\carscene\MIT_LancerEvoVITME_01\Export\Scene\MIT_LancerEvoVITME_01.car

### [-]Info

Time | Category | Message
--- | --- | ---
2026/04/23 10:34:32 | Any | Info | SceneConditioner.exe:[Program.cs Main::791] [INFO] - SceneConditioner execution took 00:00:00.1979954
2026/04/23 10:34:32 | Any | Info | Condition for MIT_LancerEvoVITME_01 took 00:00:11
2026/04/23 10:39:06 | Any | Info | Export for MIT_LancerEvoVITME_01 took 00:04:33
2026/04/23 10:39:47 | Any | Info | CompileModels for MIT_LancerEvoVITME_01 took 00:00:32
2026/04/23 10:40:02 | Any | Info | Export for MIT_LancerEvoVITME_01 took 00:00:15
2026/04/23 10:40:04 | Any | Info | TextureExport for MIT_LancerEvoVITME_01 took 00:00:02
2026/04/23 10:40:10 | Any | Info | Export for MIT_LancerEvoVITME_01 took 00:00:03
2026/04/23 10:40:45 | Any | Info | compileScene for MIT_LancerEvoVITME_01 took 00:00:35
2026/04/23 10:40:57 | Any | Info | TextureExport for MIT_LancerEvoVITME_01 took 00:00:01

Log: