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			</ObjectAnimationUsingKeyFrames>
		</Storyboard>
	</Page.Resources>
	<Page.Triggers>
		<EventTrigger RoutedEvent="FrameworkElement.Loaded">
			<BeginStoryboard Storyboard="{StaticResource Tach Memory}"/>
			<BeginStoryboard Storyboard="{StaticResource Speedo Analog}"/>
		</EventTrigger>
	</Page.Triggers>
	
		<local:EventFire.FzTriggers>
        <local:EventFireTrigger Event="StartUp" Storyboard="{StaticResource Start Up Animation}"/>
    </local:EventFire.FzTriggers>
 
	<Canvas x:Name="LayoutRoot" Background="Transparent" Width="1280" Height="720">
		<VisualStateManager.VisualStateGroups>
			<VisualStateGroup x:Name="NightDaySplit">
				<VisualState x:Name="Day"/>
				<VisualState x:Name="Night"/>
			</VisualStateGroup>
		</VisualStateManager.VisualStateGroups>
        <Rectangle x:Name="Background_Black" Fill="Black" Height="720" Stroke="Black" Width="1280" Canvas.Left="0" Canvas.Top="0" />
        <Rectangle x:Name="Warning_Lights_Background" Fill="Black" Height="100" Stroke="Black" Width="787" Canvas.Left="257.5" Canvas.Top="617" />
        <Rectangle x:Name="Left_Side_Background" Fill="Black" Height="612" Stroke="Black" Width="200" Canvas.Left="58" Canvas.Top="105" />
        <Rectangle x:Name="Right_Side_Background" Fill="Black" Height="612" Stroke="Black" Width="200" Canvas.Left="1044" Canvas.Top="105" />
        <Canvas x:Name="Fuel" Canvas.Left="253.5" Canvas.Top="398" Height="168" Width="256">
            <Rectangle x:Name="Fill1" Canvas.Top="161.337" Fill="#FFF4F4F5" Height="3.333" Width="255" RenderTransformOrigin="0.5,0.5" Canvas.Left="1">
				<Rectangle.RenderTransform>
					<TransformGroup>
						<ScaleTransform/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</Rectangle.RenderTransform>
			</Rectangle>
            <Rectangle x:Name="StartUp_Fill" Canvas.Top="161.337" Fill="#FFF4F4F5" Height="3.333" Width="255" RenderTransformOrigin="0.5,0" Canvas.Left="1" Opacity="0">
            	<Rectangle.RenderTransform>
            		<TransformGroup>
            			<ScaleTransform/>
            			<SkewTransform/>
            			<RotateTransform/>
            			<TranslateTransform/>
            		</TransformGroup>
            	</Rectangle.RenderTransform>
            </Rectangle>
		</Canvas>
        <Canvas x:Name="Oil_Temp" Canvas.Left="792" Canvas.Top="156" Height="169" Width="256">
        <Rectangle x:Name="Fill2" Canvas.Top="58.333" Fill="#FFF4F4F5" Height="106.334" Width="256"  RenderTransformOrigin="0.5,0">
				<Rectangle.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="-1"/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform Y="106.34"/>
					</TransformGroup>
				</Rectangle.RenderTransform>
			</Rectangle>
		</Canvas>
        <Canvas x:Name="Oil_Pressure" Canvas.Left="792" Canvas.Top="398" Height="169" Width="256">
            <Rectangle x:Name="Fill4" Canvas.Top="108" Fill="#FFF4F4F5" Height="58" Width="256" RenderTransformOrigin="0.5,0">
				<Rectangle.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="-1"/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform Y="58"/>
					</TransformGroup>
				</Rectangle.RenderTransform>
			</Rectangle>
		</Canvas>
        <Canvas x:Name="Water_Temp" Canvas.Left="253.5" Canvas.Top="156" Width="256" Height="169" >
        	<Rectangle x:Name="Fill" Canvas.Top="88.333" Fill="#FFF4F4F5" Height="77.334" Width="256" RenderTransformOrigin="0.5,0" Canvas.Left="1">
        		<Rectangle.RenderTransform>
        			<TransformGroup>
        				<ScaleTransform ScaleY="-1"/>
        				<SkewTransform/>
        				<RotateTransform/>
        				<TranslateTransform Y="77.954"/>
        			</TransformGroup>
        		</Rectangle.RenderTransform>
        	</Rectangle>
		</Canvas>
        <Image x:Name="Water_Fuel_Overlay" Canvas.Left="253.5" Canvas.Top="105" Height="512" Source="game:/media/cars/LEX_LFA_10/UI/Textures/LEX_LFA_10_Fuel.PNG" Stretch="Fill" Width="256" RenderTransformOrigin="0.5,0.5">
        	<Image.RenderTransform>
        		<TransformGroup>
        			<ScaleTransform/>
        			<SkewTransform/>
        			<RotateTransform/>
        			<TranslateTransform/>
        		</TransformGroup>
        	</Image.RenderTransform>
        </Image>
        <Image x:Name="Oil_Overlay" Canvas.Left="792" Canvas.Top="105" Height="512" Source="game:/media/cars/LEX_LFA_10/UI/Textures/LEX_LFA_10_Oil.PNG" Stretch="Fill" Width="256" RenderTransformOrigin="0.5,0.5">
        	<Image.RenderTransform>
        		<TransformGroup>
        			<ScaleTransform/>
        			<SkewTransform/>
        			<RotateTransform/>
        			<TranslateTransform/>
        		</TransformGroup>
        	</Image.RenderTransform>
        </Image>

        <Canvas x:Name="Tach" Canvas.Left="384.667" Canvas.Top="105" Height="512" Width="512">
            <Ellipse x:Name="White_Background" Canvas.Left="41.335" Canvas.Top="41.334" Fill="White" Height="429.333" Width="429.333"/>
            <Ellipse x:Name="Green_Redline" Canvas.Left="70.668" Canvas.Top="70.667" Fill="#FF42DD5C" Height="370.667"  Width="370.667" Visibility="Hidden"/>
            <Ellipse x:Name="Orange_Redline_1" Height="370.667" Canvas.Left="70.668" Fill="#FFED5B16" Canvas.Top="70.667" Width="370.667" Visibility="Hidden"/>
            <Ellipse x:Name="Orange_Redline_2" Canvas.Left="41.335" Canvas.Top="41.334" Fill="#FFFD7229" Height="429.333" Width="429.333" Visibility="Hidden"/>
			<Image x:Name="Tach_Graphics" Height="512" Source="game:/media/cars/LEX_LFA_10/UI/Textures/LEX_LFA_10_Speedo.PNG" Stretch="Fill" Width="512"/>
			<Rectangle x:Name="StartUp_Mask_2" Fill="Black" Height="677" Canvas.Left="-348" Stroke="Black" Canvas.Top="-89" Width="1177" Opacity="0"/>
			<Image x:Name="StartUp_Tach_Graphics" Height="450" Canvas.Left="27.667" Source="game:/media/cars/LEX_LFA_10/UI/Textures/LEX_LFA_10_Tach_Dark.png" Stretch="Fill" Canvas.Top="29.993" Width="450" Opacity="0"/>
            <Image x:Name="Needle" Canvas.Left="248.001" Canvas.Top="204.336" Height="256"  Source="game:/media/cars/LEX_LFA_10/UI/Textures/LEX_LFA_10_Needle.PNG" Stretch="Fill" Width="16" 
                   RenderTransformOrigin="0.5,0.202">
				<Image.RenderTransform>
					<TransformGroup>
						<ScaleTransform/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</Image.RenderTransform>
			</Image>
		</Canvas>
		<Canvas x:Name="Tach_Memory_Needle" Canvas.Left="384.667" Canvas.Top="105" Height="512" Width="512">
			<Image x:Name="Memory_Needle" Canvas.Left="248.001" Canvas.Top="204.336" Height="256"  Source="game:/media/cars/LEX_LFA_10/UI/Textures/LEX_LFA_10_Needle_Memory.PNG" Stretch="Fill" Width="16" 
				RenderTransformOrigin="0.5,0.202" Opacity="0">
				<Image.RenderTransform>
					<TransformGroup>
						<ScaleTransform/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</Image.RenderTransform>
			</Image>
		</Canvas>
		<Canvas x:Name="_155_mph_light" Height="720" Canvas.Left="0" Canvas.Top="0" Width="1280" Visibility="Hidden">
			<Rectangle x:Name="_155_Marker" Fill="#FFFF622F" Height="20" Canvas.Left="600.833" Canvas.Top="305.5" Width="80"/>
		</Canvas>
		<Canvas x:Name="Text" Height="720" Width="1280">
            <Image x:Name="StartUp_Gear_Text" Height="50" Canvas.Left="589.525" Source="game:/media/cars/LEX_LFA_10/UI/Textures/LEX_LFA_10_StartUp_Gear.png" Stretch="Fill" Canvas.Top="334.767" Width="104" Opacity="0" Visibility="Hidden"/>
			<local:FastTextBlock x:Name="Text_External_Temp" Canvas.Left="248" Canvas.Top="344.5" Text="{Binding ExternalTemp}" FontSize="26.667" Style="{StaticResource TextBlockStyle}" Width="84.25"/>
			<local:FastTextBlock x:Name="Text_Clock" Canvas.Left="927.164" Canvas.Top="344.5" Text="{Binding Time}" FontSize="26.667" Style="{StaticResource TextBlockStyle}"/>
			<local:FastTextBlock x:Name="Text_Speed" Canvas.Left="573" Canvas.Top="248" Text="{Binding Speed}" Width="136.416" FontSize="53.333" Style="{StaticResource TextBlockStyle}" TextAlignment="Center"/>
			<local:FastTextBlock x:Name="Text_Gear" Canvas.Left="602" Canvas.Top="321.209" Text="{Binding Gear}" Width="72" TextAlignment="Center" FontSize="64" Style="{StaticResource TextBlockStyle}"/>
			<local:FastTextBlock x:Name="Text_Trip_Odo" Canvas.Left="624" Canvas.Top="406.5" Text="{Binding TripMeter}" Width="70.525" FontSize="18.667" Style="{StaticResource TextBlockStyle}"/>
			<Image x:Name="Tachometer_Text_Baked" Height="256" Canvas.Left="520.5" Source="game:/media/cars/LEX_LFA_10/UI/Textures/LEX_LFA_10_Speedo_txt.PNG" Stretch="Fill" Canvas.Top="248.5" Width="256"/>
			<Image x:Name="StartUp_Auto" Height="24" Canvas.Left="604" Source="game:/media/cars/LEX_LFA_10/UI/Textures/LEX_LFA_10_Auto.png" Stretch="Fill" Canvas.Top="385.646" Width="72" Opacity="0"/>
			<local:FastTextBlock x:Name="Text_Odometer" Canvas.Left="568" Canvas.Top="428.511" Text="{Binding Odometer}" Width="108.516" FontSize="18.667" Style="{StaticResource TextBlockStyle}"/>
		</Canvas>
        <Rectangle x:Name="Start_Up_Mask" Fill="Black" Height="668" Stroke="Black" Width="1186" Canvas.Left="58" Canvas.Top="53" Opacity="0"/>
		
        <!-- Storyboard binding controllers -->
        <local:StoryboardController SeekPct="{Binding Tach}" Target="{StaticResource Tach}"/>
		<local:StoryboardController SeekPct="{Binding TachMem}" Target="{StaticResource Tach Memory}"/>
		<local:StoryboardController SeekPct="{Binding Fuel}" Target="{StaticResource Fuel Gauge}"/>
		<local:StoryboardController SeekPct="{Binding AnalogSpeed}" Target="{StaticResource Speedo Analog}"/>
	</Canvas>
</Page>