<Page
	xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
	xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
	xmlns:d="http://schemas.microsoft.com/expression/blend/2008" 
    xmlns:System="clr-namespace:System;assembly=mscorlib"
    xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" 
    xmlns:local="clr-namespace:ForzaUI"
    xmlns:ed="http://schemas.microsoft.com/expression/2010/drawing"
    mc:Ignorable="d"
	x:Class="ForzaUI.LAM_SianRoadster_21">

    <Page.Resources>
        <Style x:Key="TextBlockStyle" TargetType="{x:Type local:FastTextBlock}">
            <Setter Property="FontFamily" Value="Moire"/>
            <Setter Property="Foreground" Value="White"/>
             
            <Setter Property="TextAlignment" Value="Right"/>
        </Style>

        <local:DigitalGaugeConfig x:Key="Config" HasClock="True" HasExternalTemp="True" UseDegreesF="True" UseMPH="False" UsePsi="True" MaxBoost="13" MinBoost="1" MaxSpeed="120" HasAbsLight="False" HasStmLight="False" HasTcsLight="False" HasGAccelX="True" HasGAccelY="True" HasShiftLights="False" HasTextTach="False" HasLapPlaceInfo="False" HasTextBoost="False" HasTextGAccel="True" HasTextOdometer="True" HasTextFuel="False" MaxFuel="23.8" MinGear="-1" MaxGear="7" MaxRpm="10000"/>

        <Storyboard x:Key="Tach">
            <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="Tach_Needle">
                <EasingDoubleKeyFrame KeyTime="0" Value="-59.768"/>
                <EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="0.02"/>
                <EasingDoubleKeyFrame KeyTime="0:0:1" Value="60.35"/>
            </DoubleAnimationUsingKeyFrames>
            <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="TachFill_01">
                <EasingDoubleKeyFrame KeyTime="0" Value="-84.618"/>
                <EasingDoubleKeyFrame KeyTime="0:0:0.3" Value="-48.116"/>
            </DoubleAnimationUsingKeyFrames>
            <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="TachFill_03">
                <EasingDoubleKeyFrame KeyTime="0" Value="-84.618"/>
                <EasingDoubleKeyFrame KeyTime="0:0:0.3" Value="-48.202"/>
                <EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="-24.28"/>
                <EasingDoubleKeyFrame KeyTime="0:0:0.6" Value="-11.754"/>
                <EasingDoubleKeyFrame KeyTime="0:0:0.7" Value="0.043"/>
            </DoubleAnimationUsingKeyFrames>
            <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="TachFill_04">
                <EasingDoubleKeyFrame KeyTime="0" Value="-84.618"/>
                <EasingDoubleKeyFrame KeyTime="0:0:0.3" Value="-48.358"/>
                <EasingDoubleKeyFrame KeyTime="0:0:0.6" Value="-11.748"/>
                <EasingDoubleKeyFrame KeyTime="0:0:0.7" Value="0.428"/>
                <EasingDoubleKeyFrame KeyTime="0:0:0.8" Value="12.154"/>
                <EasingDoubleKeyFrame KeyTime="0:0:0.9" Value="24.408"/>
                <EasingDoubleKeyFrame KeyTime="0:0:1" Value="36.756"/>
            </DoubleAnimationUsingKeyFrames>
        </Storyboard>
        <Storyboard x:Key="Start Up Animation">
            <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="Start_Up_Mask">
                <EasingDoubleKeyFrame KeyTime="0" Value="1"/>
                <EasingDoubleKeyFrame KeyTime="0:0:1" Value="0"/>
            </DoubleAnimationUsingKeyFrames>
        </Storyboard>
        <Storyboard x:Key="G Accel Horizontal"/>
        <Storyboard x:Key="G Accel Vertical"/>
        <Storyboard x:Key="Gear Analog">
            <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Textures_LAM_SianRoadster_21_GearN_png">
                <DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
                <DiscreteObjectKeyFrame KeyTime="0:0:0.125" Value="{x:Static Visibility.Visible}"/>
                <DiscreteObjectKeyFrame KeyTime="0:0:0.25" Value="{x:Static Visibility.Hidden}"/>
            </ObjectAnimationUsingKeyFrames>
            <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Textures_LAM_SianRoadster_21_Gear1_png">
                <DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
                <DiscreteObjectKeyFrame KeyTime="0:0:0.25" Value="{x:Static Visibility.Visible}"/>
                <DiscreteObjectKeyFrame KeyTime="0:0:0.375" Value="{x:Static Visibility.Hidden}"/>
            </ObjectAnimationUsingKeyFrames>
            <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Textures_LAM_SianRoadster_21_Gear2_png">
                <DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
                <DiscreteObjectKeyFrame KeyTime="0:0:0.375" Value="{x:Static Visibility.Visible}"/>
                <DiscreteObjectKeyFrame KeyTime="0:0:0.5" Value="{x:Static Visibility.Hidden}"/>
            </ObjectAnimationUsingKeyFrames>
            <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Textures_LAM_SianRoadster_21_Gear3_png">
                <DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
                <DiscreteObjectKeyFrame KeyTime="0:0:0.5" Value="{x:Static Visibility.Visible}"/>
                <DiscreteObjectKeyFrame KeyTime="0:0:0.625" Value="{x:Static Visibility.Hidden}"/>
            </ObjectAnimationUsingKeyFrames>
            <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Textures_LAM_SianRoadster_21_Gear4_png">
                <DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
                <DiscreteObjectKeyFrame KeyTime="0:0:0.625" Value="{x:Static Visibility.Visible}"/>
                <DiscreteObjectKeyFrame KeyTime="0:0:0.75" Value="{x:Static Visibility.Hidden}"/>
            </ObjectAnimationUsingKeyFrames>
            <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Textures_LAM_SianRoadster_21_Gear5_png">
                <DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
                <DiscreteObjectKeyFrame KeyTime="0:0:0.75" Value="{x:Static Visibility.Visible}"/>
                <DiscreteObjectKeyFrame KeyTime="0:0:0.875" Value="{x:Static Visibility.Hidden}"/>
            </ObjectAnimationUsingKeyFrames>
            <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Textures_LAM_SianRoadster_21_Gear6_png">
                <DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
                <DiscreteObjectKeyFrame KeyTime="0:0:0.875" Value="{x:Static Visibility.Visible}"/>
                <DiscreteObjectKeyFrame KeyTime="0:0:1" Value="{x:Static Visibility.Hidden}"/>
            </ObjectAnimationUsingKeyFrames>
            <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Textures_LAM_SianRoadster_21_Gear7_png">
                <DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
                <DiscreteObjectKeyFrame KeyTime="0:0:1">
                    <DiscreteObjectKeyFrame.Value>
                        <Visibility>Visible</Visibility>
                    </DiscreteObjectKeyFrame.Value>
                </DiscreteObjectKeyFrame>
            </ObjectAnimationUsingKeyFrames>
            <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Textures_LAM_SianRoadster_21_GearR_png">
                <DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/>
                <DiscreteObjectKeyFrame KeyTime="0:0:0.1" Value="{x:Static Visibility.Hidden}"/>
            </ObjectAnimationUsingKeyFrames>
        </Storyboard>
        <Storyboard x:Key="Fuel Gauge">
            <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleY)" Storyboard.TargetName="FuelMask">
                <EasingDoubleKeyFrame KeyTime="0" Value="1"/>
                <EasingDoubleKeyFrame KeyTime="0:0:1" Value="0.037"/>
            </DoubleAnimationUsingKeyFrames>
            <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.Y)" Storyboard.TargetName="FuelMask">
                <EasingDoubleKeyFrame KeyTime="0" Value="0"/>
                <EasingDoubleKeyFrame KeyTime="0:0:1" Value="-55.714"/>
            </DoubleAnimationUsingKeyFrames>
        </Storyboard>
    </Page.Resources>
    <Page.Triggers>
        <EventTrigger RoutedEvent="FrameworkElement.Loaded" SourceName="LayoutRoot">
            <BeginStoryboard Storyboard="{StaticResource G Accel Horizontal}"/>
            <BeginStoryboard Storyboard="{StaticResource G Accel Vertical}"/>
            <BeginStoryboard Storyboard="{StaticResource Gear Analog}"/>
            <BeginStoryboard Storyboard="{StaticResource Fuel Gauge}"/>
        </EventTrigger>
    </Page.Triggers>


    <Canvas x:Name="LayoutRoot" Background="Transparent" Width="1280" Height="720">
        <VisualStateManager.VisualStateGroups>
            <VisualStateGroup x:Name="NightDaySplit">
                <VisualState x:Name="Day"/>
                <VisualState x:Name="Night"/>
            </VisualStateGroup>
        </VisualStateManager.VisualStateGroups>
        <Rectangle x:Name="Background_Grey" Fill="Black" Height="720" Width="1280" Canvas.Left="0" Canvas.Top="0"/>
        <Canvas x:Name="Driver" Height="1434.642" Canvas.Left="-752" Canvas.Top="-130" Width="2525.432" RenderTransformOrigin="0.5,0.5">
            <Canvas.RenderTransform>
                <TransformGroup>
                    <ScaleTransform ScaleX="0.75" ScaleY="0.75"/>
                    <SkewTransform/>
                    <RotateTransform/>
                    <TranslateTransform/>
                </TransformGroup>
            </Canvas.RenderTransform>
            <Image x:Name="TachFill_01" Height="238" Canvas.Left="952.278" Source="game:/media/cars/LAM_SianRoadster_21/UI/Textures/LAM_SianRoadster_21_TachFill.png" Stretch="Fill" Canvas.Top="170.529" Width="621" RenderTransformOrigin="0.498,3.034">
                <Image.RenderTransform>
                    <TransformGroup>
                        <ScaleTransform ScaleX="0.7" ScaleY="0.7"/>
                        <SkewTransform/>
                        <RotateTransform Angle="-84.618"/>
                        <TranslateTransform X="0.376" Y="-180.908"/>
                    </TransformGroup>
                </Image.RenderTransform>
            </Image>
            <Image x:Name="TachFill_03" Height="238" Canvas.Left="952.278" Source="game:/media/cars/LAM_SianRoadster_21/UI/Textures/LAM_SianRoadster_21_TachFill.png" Stretch="Fill" Canvas.Top="170.529" Width="621" RenderTransformOrigin="0.498,3.034">
                <Image.RenderTransform>
                    <TransformGroup>
                        <ScaleTransform ScaleX="0.7" ScaleY="0.7"/>
                        <SkewTransform/>
                        <RotateTransform Angle="-84.618"/>
                        <TranslateTransform X="0.376" Y="-180.908"/>
                    </TransformGroup>
                </Image.RenderTransform>
            </Image>
            <Image x:Name="TachFill_04" Height="238" Canvas.Left="952.278" Source="game:/media/cars/LAM_SianRoadster_21/UI/Textures/LAM_SianRoadster_21_TachFill.png" Stretch="Fill" Canvas.Top="170.529" Width="621" RenderTransformOrigin="0.498,3.034">
                <Image.RenderTransform>
                    <TransformGroup>
                        <ScaleTransform ScaleX="0.7" ScaleY="0.7"/>
                        <SkewTransform/>
                        <RotateTransform Angle="-84.618"/>
                        <TranslateTransform X="0.376" Y="-180.908"/>
                    </TransformGroup>
                </Image.RenderTransform>
            </Image>
            <Canvas x:Name="TachMasks" Height="703.333" Canvas.Left="622.667" Canvas.Top="191.197" Width="1276.999">
                <Rectangle Fill="Black" Height="703" Stroke="Black" Canvas.Top="0.333" Width="196.334"/>
                <Rectangle Fill="Black" Height="703.333" Canvas.Left="1081.111" Stroke="Black" Width="195.888"/>
                <Rectangle Fill="Black" Height="332.333" Canvas.Left="49.333" Stroke="Black" Canvas.Top="371" Width="1064.444"/>


            </Canvas>
            <Image x:Name="Textures_LAM_SianRoadster_21DigitalGauge_png" Height="720" Source="game:/media/cars/LAM_SianRoadster_21/UI/Textures/LAM_SianRoadster_21DigitalGauge.png" Stretch="Fill" Width="1280" RenderTransformOrigin="0.5,0.5" Canvas.Top="84.03" Canvas.Left="622.016">
                <Image.RenderTransform>
                    <TransformGroup>
                        <ScaleTransform ScaleY="0.7" ScaleX="0.7"/>
                        <SkewTransform/>
                        <RotateTransform/>
                        <TranslateTransform/>
                    </TransformGroup>
                </Image.RenderTransform>
            </Image>
            <Path x:Name="Tach_Needle" Data="M0.5,0.5 C0.5,-0.16929414 1.2258572,-2.044643 4.8865716,-2.044643 8.5472861,-2.044643 9.166,-0.43784156 9.166,0.5 9.166,1.4378416 10.065143,51.774 10.065143,77.411 L-0.29201189,77.375003 C-0.29201189,51.738003 0.5,1.1692941 0.5,0.5 z" Fill="#FFF8F1F1" Height="80.456" Stretch="Fill" Width="11.357" RenderTransformOrigin="0.573,8.805" Canvas.Top="8.905" Canvas.Left="1256.214">
                <Path.RenderTransform>
                    <TransformGroup>
                        <ScaleTransform ScaleY="0.7" ScaleX="0.7"/>
                        <SkewTransform/>
                        <RotateTransform Angle="-59.767999999999994"/>
                        <TranslateTransform/>
                    </TransformGroup>
                </Path.RenderTransform>
            </Path>
            <Canvas x:Name="Energy" Height="50" Width="323" ClipToBounds="True" Canvas.Top="554.83" Canvas.Left="797.766" RenderTransformOrigin="0.5,0.5">
                <Canvas.RenderTransform>
                    <TransformGroup>
                        <ScaleTransform ScaleY="0.7" ScaleX="0.7"/>
                        <SkewTransform/>
                        <RotateTransform/>
                        <TranslateTransform/>
                    </TransformGroup>
                </Canvas.RenderTransform>
                <Image x:Name="Textures_LAM_SianRoadster_21_FuelBar_png" Height="50" Source="game:/media/cars/LAM_SianRoadster_21/UI/Textures/LAM_SianRoadster_21 FuelBar.png" Stretch="Fill" Width="350"/>
            </Canvas>
            <Image x:Name="Textures_LAM_SianRoadster_21DigitalGaugeOverlay_png" Height="720" Source="game:/media/cars/LAM_SianRoadster_21/UI/Textures/LAM_SianRoadster_21DigitalGaugeOverlay.png" Stretch="Fill" Width="1280" RenderTransformOrigin="0.5,0.5" Canvas.Top="84.03" Canvas.Left="622.016">
                <Image.RenderTransform>
                    <TransformGroup>
                        <ScaleTransform ScaleY="0.7" ScaleX="0.7"/>
                        <SkewTransform/>
                        <RotateTransform/>
                        <TranslateTransform/>
                    </TransformGroup>
                </Image.RenderTransform>
            </Image>
            <Image x:Name="Textures_LAM_SianRoadster_21Left_png" Height="150" Source="game:/media/cars/LAM_SianRoadster_21/UI/Textures/LAM_SianRoadster_21Left.png" Stretch="Fill" Width="200" Canvas.Top="568.53" Canvas.Left="577.449" RenderTransformOrigin="0.5,0.5">
                <Image.RenderTransform>
                    <TransformGroup>
                        <ScaleTransform ScaleY="0.7" ScaleX="0.7"/>
                        <SkewTransform/>
                        <RotateTransform/>
                        <TranslateTransform/>
                    </TransformGroup>
                </Image.RenderTransform>
            </Image>
            <Canvas x:Name="Fuel" Height="151.5" Canvas.Left="1781.783" Canvas.Top="567.03" Width="200">
                <Image x:Name="Textures_LAM_SianRoadster_21RightFuel_png" Height="150" Source="game:/media/cars/LAM_SianRoadster_21/UI/Textures/LAM_SianRoadster_21RightFuel.png" Stretch="Fill" Width="200" RenderTransformOrigin="0.5,0.5">
                    <Image.RenderTransform>
                        <TransformGroup>
                            <ScaleTransform ScaleY="0.7" ScaleX="0.7"/>
                            <SkewTransform/>
                            <RotateTransform/>
                            <TranslateTransform/>
                        </TransformGroup>
                    </Image.RenderTransform>
                </Image>
                <Rectangle x:Name="FuelMask" Fill="Black" Height="115.737" Stroke="Black" Width="61.214" RenderTransformOrigin="0.5,0.5" Canvas.Top="24.874" Canvas.Left="89.718">
                    <Rectangle.RenderTransform>
                        <TransformGroup>
                            <ScaleTransform ScaleY="0.7" ScaleX="0.7"/>
                            <SkewTransform/>
                            <RotateTransform/>
                            <TranslateTransform/>
                        </TransformGroup>
                    </Rectangle.RenderTransform>
                </Rectangle>
                <Image x:Name="Textures_LAM_SianRoadster_21Right_png" Height="150" Source="game:/media/cars/LAM_SianRoadster_21/UI/Textures/LAM_SianRoadster_21Right.png" Stretch="Fill" Width="200" Canvas.Top="1.5" RenderTransformOrigin="0.5,0.5">
                    <Image.RenderTransform>
                        <TransformGroup>
                            <ScaleTransform ScaleY="0.7" ScaleX="0.7"/>
                            <SkewTransform/>
                            <RotateTransform/>
                            <TranslateTransform/>
                        </TransformGroup>
                    </Image.RenderTransform>
                </Image>
            </Canvas>
            <Canvas x:Name="Gears" Height="300" Width="300" Canvas.Top="274.03" Canvas.Left="1105.016" RenderTransformOrigin="0.5,0.5">
                <Canvas.RenderTransform>
                    <TransformGroup>
                        <ScaleTransform ScaleY="0.7" ScaleX="0.7"/>
                        <SkewTransform/>
                        <RotateTransform/>
                        <TranslateTransform/>
                    </TransformGroup>
                </Canvas.RenderTransform>
                <Image x:Name="Textures_LAM_SianRoadster_21_GearR_png" Height="300" Source="game:/media/cars/LAM_SianRoadster_21/UI/Textures/LAM_SianRoadster_21 GearR.png" Stretch="Fill" Width="300"/>
                <Image x:Name="Textures_LAM_SianRoadster_21_GearN_png" Height="300" Source="game:/media/cars/LAM_SianRoadster_21/UI/Textures/LAM_SianRoadster_21 GearN.png" Stretch="Fill" Width="300"/>
                <Image x:Name="Textures_LAM_SianRoadster_21_Gear1_png" Height="300" Source="game:/media/cars/LAM_SianRoadster_21/UI/Textures/LAM_SianRoadster_21 Gear1.png" Stretch="Fill" Width="300"/>
                <Image x:Name="Textures_LAM_SianRoadster_21_Gear2_png" Height="300" Source="game:/media/cars/LAM_SianRoadster_21/UI/Textures/LAM_SianRoadster_21 Gear2.png" Stretch="Fill" Width="300"/>
                <Image x:Name="Textures_LAM_SianRoadster_21_Gear3_png" Height="300" Source="game:/media/cars/LAM_SianRoadster_21/UI/Textures/LAM_SianRoadster_21 Gear3.png" Stretch="Fill" Width="300"/>
                <Image x:Name="Textures_LAM_SianRoadster_21_Gear4_png" Height="300" Source="game:/media/cars/LAM_SianRoadster_21/UI/Textures/LAM_SianRoadster_21 Gear4.png" Stretch="Fill" Width="300"/>
                <Image x:Name="Textures_LAM_SianRoadster_21_Gear5_png" Height="300" Source="game:/media/cars/LAM_SianRoadster_21/UI/Textures/LAM_SianRoadster_21 Gear5.png" Stretch="Fill" Width="300"/>
                <Image x:Name="Textures_LAM_SianRoadster_21_Gear6_png" Height="300" Source="game:/media/cars/LAM_SianRoadster_21/UI/Textures/LAM_SianRoadster_21 Gear6.png" Stretch="Fill" Width="300"/>
                <Image x:Name="Textures_LAM_SianRoadster_21_Gear7_png" Height="300" Source="game:/media/cars/LAM_SianRoadster_21/UI/Textures/LAM_SianRoadster_21 Gear7.png" Stretch="Fill" Width="300"/>


            </Canvas>
            <local:FastTextBlock x:Name="Text_Speed" Text="{Binding Speed}" Height="60.667" Canvas.Left="1474.016"   Canvas.Top="595.03" Width="145.333" FontSize="48" FontFamily="Moire" Foreground="White" TextAlignment="Right" FontStyle="Italic" RenderTransformOrigin="0.5,0.5">
                <local:FastTextBlock.RenderTransform>
                    <TransformGroup>
                        <ScaleTransform/>
                        <SkewTransform AngleX="-10"/>
                        <RotateTransform/>
                        <TranslateTransform/>
                    </TransformGroup>
                </local:FastTextBlock.RenderTransform>
            </local:FastTextBlock>
            <local:FastTextBlock x:Name="Text_Odometer" Text="{Binding Odometer}" Height="60.667" Canvas.Left="1334.016"   Canvas.Top="455.28" Width="145.333" FontSize="24" FontFamily="Moire" Foreground="White" TextAlignment="Right" FontStyle="Italic" RenderTransformOrigin="0.5,0.5">
                <local:FastTextBlock.RenderTransform>
                    <TransformGroup>
                        <ScaleTransform/>
                        <SkewTransform AngleX="-10"/>
                        <RotateTransform/>
                        <TranslateTransform/>
                    </TransformGroup>
                </local:FastTextBlock.RenderTransform>
            </local:FastTextBlock>
            <local:FastTextBlock x:Name="Text_External_Temp" Text="{Binding ExternalTemp}" Height="13.777" Canvas.Left="632.428"   Canvas.Top="576.226" Width="59.556" FontFamily="DG1_Arial" Foreground="White" TextAlignment="Right" FontSize="14" RenderTransformOrigin="0.5,0.5">
                <local:FastTextBlock.RenderTransform>
                    <TransformGroup>
                        <ScaleTransform/>
                        <SkewTransform AngleX="-10"/>
                        <RotateTransform/>
                        <TranslateTransform/>
                    </TransformGroup>
                </local:FastTextBlock.RenderTransform>
            </local:FastTextBlock>
            <Image x:Name="Textures_LAM_SianRoadster_21_Temp_png" Height="14.666" Source="game:/media/cars/LAM_SianRoadster_21/UI/Textures/LAM_SianRoadster_21_Temp.png" Stretch="Fill" Width="22" Canvas.Left="693.428" Canvas.Top="576.226"/>
            <local:FastTextBlock x:Name="Text_Clock" Text="{Binding Time}" Height="17.888" Canvas.Left="647.539"   Canvas.Top="557.169" Width="59.556" FontFamily="DG1_Arial" Foreground="White" TextAlignment="Center" FontSize="16" RenderTransformOrigin="0.5,0.5">
                <local:FastTextBlock.RenderTransform>
                    <TransformGroup>
                        <ScaleTransform/>
                        <SkewTransform AngleX="-10"/>
                        <RotateTransform/>
                        <TranslateTransform/>
                    </TransformGroup>
                </local:FastTextBlock.RenderTransform>
            </local:FastTextBlock>
        </Canvas>
        <Image x:Name="Textures_LAM_SianRoadster_21_Center_png" Height="720" Source="game:/media/cars/LAM_SianRoadster_21/UI/Textures/LAM_SianRoadster_21_Center.png" Stretch="Fill" Width="460" Canvas.Left="927" RenderTransformOrigin="0.5,0.5" Canvas.Top="-172">
            <Image.RenderTransform>
                <TransformGroup>
                    <ScaleTransform ScaleX="0.5" ScaleY="0.5"/>
                    <SkewTransform/>
                    <RotateTransform/>
                    <TranslateTransform/>
                </TransformGroup>
            </Image.RenderTransform>
        </Image>
        <Rectangle x:Name="Start_Up_Mask" Fill="Black" Height="720" Stroke="Black" Width="1280" Opacity="0" Canvas.Left="-19.5" Canvas.Top="-5.562"/>

        <!-- Storyboard binding controllers -->
        <local:StoryboardController SeekPct="{Binding Fuel}" Target="{StaticResource Fuel Gauge}"/>
        <local:StoryboardController SeekPct="{Binding Tach}" Target="{StaticResource Tach}"/>
        <local:StoryboardController SeekPct="{Binding AnalogGear}" Target="{StaticResource Gear Analog}"/>
        <local:StoryboardController SeekPct="{Binding GAccelX}" Target="{StaticResource G Accel Horizontal}"/>
        <local:StoryboardController SeekPct="{Binding GAccelY}" Target="{StaticResource G Accel Vertical}"/>


    </Canvas>
</Page>