# carscene Export Report

## Report Summary

Build Number: | Local.HON_52_S2000WTA_04.PGL-HNX054
Branch: | forte_main
Asset: | carscene
Content: | HON_52_S2000WTA_04
User: | build.agent
Build Scratch: | \\PGL-HNX054\D$\scratch\p4\forte_main\Forza2\Main\Media\Src\carscene\HON_52_S2000WTA_04\ (restricted access)
Report Date: | 2026/04/01 11:13:31
Content Logs Path: | D:\scratch\p4\forte_main\Forza2\Main\Media\Src\carscene\HON_52_S2000WTA_04\logs
Errors: | 0
Warnings: | 3
Info: | 9

## Results

### [-]Warning

Time | Category | Message
--- | --- | ---
2026/04/01 10:07:24 | Any | Info | Missing splatter mask (Only allowed for partial builds): 'D:\p4\forte_main\Forza2\main\Media\Src\Cars\HON_52_S2000WTA_04\Textures\Damage\splatterMask.tif'
2026/04/01 10:11:12 | Any | Info | The names of some imported commands from the module 'Utilities' include unapproved verbs that might make them
2026/04/01 10:12:16 | Any | Info | CarSceneExporter.exe:Model ("@D:\scratch\p4\forte_main\Forza2\Main\Media\Src\CarScene\hon_52_s2000wta_04\compiled\scene\hon_52_s2000wta_04_skeleton.modelbin") loaded in with 0 meshes. Is this expected?

### [-]Info

Time | Category | Message
--- | --- | ---
2026/04/01 10:07:46 | Any | Info | SceneConditioner.exe:[Program.cs Main::791] [INFO] - SceneConditioner execution took 00:00:00.2330224
2026/04/01 10:07:47 | Any | Info | Condition for HON_52_S2000WTA_04 took 00:00:22
2026/04/01 10:11:11 | Any | Info | Export for HON_52_S2000WTA_04 took 00:03:24
2026/04/01 10:11:53 | Any | Info | CompileModels for HON_52_S2000WTA_04 took 00:00:36
2026/04/01 10:12:08 | Any | Info | Export for HON_52_S2000WTA_04 took 00:00:15
2026/04/01 10:12:09 | Any | Info | TextureExport for HON_52_S2000WTA_04 took 00:00:01
2026/04/01 10:12:15 | Any | Info | Export for HON_52_S2000WTA_04 took 00:00:03
2026/04/01 10:12:57 | Any | Info | compileScene for HON_52_S2000WTA_04 took 00:00:42
2026/04/01 10:13:27 | Any | Info | TextureExport for HON_52_S2000WTA_04 took 00:00:01

Log: