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            <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Textures_AST_Valkyrie_23_Fuel6_png">
                <DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
                <DiscreteObjectKeyFrame KeyTime="0:0:0.857" Value="{x:Static Visibility.Visible}"/>
            </ObjectAnimationUsingKeyFrames>
            <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Textures_AST_Valkyrie_23_Fuel7_png">
                <DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
                <DiscreteObjectKeyFrame KeyTime="0:0:1" Value="{x:Static Visibility.Visible}"/>
            </ObjectAnimationUsingKeyFrames>
            <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Textures_AST_Valkyrie_23_FuelLow_png">
                <DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/>
                <DiscreteObjectKeyFrame KeyTime="0:0:0.25" Value="{x:Static Visibility.Hidden}"/>
            </ObjectAnimationUsingKeyFrames>
        </Storyboard>
    </Page.Resources>
    <Page.Triggers>
        <EventTrigger RoutedEvent="FrameworkElement.Loaded" SourceName="LayoutRoot">
            <BeginStoryboard Storyboard="{StaticResource Shift Lights Flash}"/>
            <BeginStoryboard Storyboard="{StaticResource Tach}"/>
            <BeginStoryboard x:Name="G_Accel_Vertical_BeginStoryboard" Storyboard="{StaticResource G Accel Vertical}"/>
            <BeginStoryboard x:Name="G_Accel_Horizontal_BeginStoryboard" Storyboard="{StaticResource G Accel Horizontal}"/>
            <BeginStoryboard x:Name="Gear_Analog_BeginStoryboard" Storyboard="{StaticResource Gear Analog}"/>
            <BeginStoryboard x:Name="Fuel_Gauge_BeginStoryboard" Storyboard="{StaticResource Fuel Gauge}"/>
        </EventTrigger>
    </Page.Triggers>
    <local:EventFire.FzTriggers>
        <local:EventFireTrigger Event="StartUp" Storyboard="{StaticResource Start Up Animation}"/>
    </local:EventFire.FzTriggers>


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        <VisualStateManager.VisualStateGroups>
            <VisualStateGroup x:Name="NightDaySplit">
                <VisualState x:Name="Day"/>
                <VisualState x:Name="Night"/>
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        </VisualStateManager.VisualStateGroups>
        <Rectangle x:Name="Background_Black" Fill="Black" Height="720" Canvas.Left="0" Canvas.Top="0" Width="1280"/>
        <Rectangle x:Name="Background_ShiftLights" Fill="Black" Height="111" Canvas.Left="383" Canvas.Top="21" Width="508"/>
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                    <SkewTransform/>
                    <RotateTransform Angle="-90"/>
                    <TranslateTransform/>
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        </Image>
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            <Image x:Name="Textures_AST_Valkyrie_23_GearR_png" Height="120" Source="game:/media/cars/AST_Valkyrie_23/UI/Textures/AST_Valkyrie_23_GearR.png" Stretch="Fill" Width="80" RenderTransformOrigin="0.5,0.5">
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                        <RotateTransform/>
                        <TranslateTransform/>
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                        <TranslateTransform/>
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                    <TranslateTransform/>
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                    <TranslateTransform Y="-93.099"/>
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                        <TranslateTransform/>
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                        <ScaleTransform ScaleY="0.65" ScaleX="0.65"/>
                        <SkewTransform/>
                        <RotateTransform/>
                        <TranslateTransform/>
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                </Image.RenderTransform>
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                        <TranslateTransform/>
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                        <RotateTransform/>
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        <Canvas x:Name="GMeter" Height="34" Canvas.Left="1140" Canvas.Top="423.375" Width="34">
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                        <RotateTransform/>
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                            <ScaleTransform/>
                            <SkewTransform/>
                            <RotateTransform/>
                            <TranslateTransform/>
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                <Image x:Name="ShiftRed_2_Flash" Source="game:/media/cars/AST_Valkyrie_23/UI/Textures/POR_17_991RSR_14_ShiftLight_Red_On.png" Stretch="Fill" Width="120" Height="120" Canvas.Left="230" Canvas.Top="-12"/>
                <Image x:Name="ShiftBlue_1_Flash" Source="game:/media/cars/AST_Valkyrie_23/UI/Textures/POR_17_991RSR_14_ShiftLight_Blue_On.png" Stretch="Fill" Width="120" Height="120" Canvas.Left="289" Canvas.Top="-12"/>
                <Image x:Name="ShiftBlue_2_Flash" Source="game:/media/cars/AST_Valkyrie_23/UI/Textures/POR_17_991RSR_14_ShiftLight_Blue_On.png" Stretch="Fill" Width="120" Height="120" Canvas.Left="349" Canvas.Top="-12"/>
            </Canvas>
        </Canvas>
        <Rectangle x:Name="Start_Up_Mask" Fill="Black" Height="720" Stroke="Black" Width="1280" Canvas.Left="0" Canvas.Top="0" Opacity="0"/>

        <!-- Storyboard binding controllers -->
        <local:StoryboardController SeekPct="{Binding Tach}" Target="{StaticResource Tach}"/>
        <local:StoryboardController SeekPct="{Binding Tach}" Target="{StaticResource Shift Lights Progress}"/>
        <local:StoryboardController SeekPct="{Binding GAccelX}" Target="{StaticResource G Accel Horizontal}"/>
        <local:StoryboardController SeekPct="{Binding GAccelY}" Target="{StaticResource G Accel Vertical}"/>
        <local:StoryboardController SeekPct="{Binding AnalogGear}" Target="{StaticResource Gear Analog}"/>
        <local:StoryboardController SeekPct="{Binding Fuel}" Target="{StaticResource Fuel Gauge}"/>
    </Canvas>
</Page>